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Star Wars: Legion - Darth Maul And Sith Probe Droid Operative

Star Wars: Legion – Darth Maul And Sith Probe Droid Operative

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SKU: 13493 Categories: Board Games, Miniatures
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Fantasy Flight Games

Dice Rolling , Variable Player Powers,

14+

2 Players

60 – 120 minutes

Darth Sidious’ minions operate in the shadows, fomenting unrest and bending galactic conflict to their master’s will. Of them, one dark warrior stands above all the rest: Darth Maul.

Sidious’ young apprentice is eager to test his skills against the Republic’s Jedi Knights, and with the aid of his DRK-1 Sith Probe Droids, he will hunt down any enemy of the Sith. Soon, you too can harness Maul’s rage with the Darth Maul and Sith Probe Droids Operative Expansion for Star Wars™: Legion!

With this expansion, Darth Maul can do your bidding as part of your Separatist army. Maul is brought to life on the battlefield by a beautifully detailed, unpainted hard plastic miniature that can be assembled in three distinct poses with two different head options. First, he can appear brandishing his iconic double-bladed lightsaber in his right hand in front of him or preparing to strike with the lightsaber in his left hand behind him. Finally, Maul can be assembled menacing his opponents with both hands on his lightsaber. Meanwhile, Maul can be accompanied by a detachment of three DRK-1 Sith Probe Droid miniatures that observe his enemies from afar.

However you choose to assemble and deploy your miniatures, two unit cards lay out all of Maul and his probe droids’ abilities. Already a powerful individual combatant, Maul can alter the flow of battle with his three signature command cards that tap even more deeply into his rage. Finally, eight upgrade cards give you the chance to further augment Maul’s abilities by completing his training or giving him additional Force abilities.

Read on for a full look at the Darth Maul and Sith Probe Droids Operative Expansion!

Star Wars: Legion - Darth Maul And Sith Probe Droid Operative -Board Game Shop swl76 a2 maul mins

A Phantom Menace

As Darth Sidious pulls the strings behind the scenes, Darth Maul is one of the most valuable tools at his disposal. Able to carry out orders with equal parts precision and discretion, he can often accomplish what an entire legion of battle droids cannot. 

Already known for their large number of characters skilled in the Jedi arts, Maul adds another potent lightsaber combatant to the Separatist ranks and he may be the deadliest of them all. Rolling an astounding eight attack dice, he has the potential to bring down a skilled enemy commander–or an entire unit of troopers–with a single attack. Half of these are inaccurate white dice, however, forcing Maul to rely on aim tokens to ensure his blows inflict the maximum amount of damage. Fortunately, he has plenty of ways to gain access to these valuable tokens.

Star Wars: Legion - Darth Maul And Sith Probe Droid Operative -Board Game Shop swl76 cardfan unit card

He could simply gain one by using one of his actions, of course, and his mastery of the aggressive Juyo form of lightsaber combat helps make this more efficient. While Maul is wounded, he can channel his anger into this form to perform an additional action during his activation, allowing him to aim, move to engage an enemy, and use his last action to attack. This sequence can be enhanced even further if Maul first adopts an Offensive Stance before making an Offensive Push to grant himself three aim tokens for his attack.

This method may rely on superior training and lightsaber mastery, but Maul’s hatred gives him plenty of other options. He is particularly ready to take revenge on the Jedi, and his At Last command card gives him the perfect opportunity to do so. Not only does this card give Maul an additional one-pip command card to swiftly strike his enemies, it also provides him with an aim token and the Jedi Hunter keyword, allowing him to surge to critical results when attacking a unit with the Force upgrade icon. But that’s not all. Maul savors every opportunity to bring down his enemies and this card also gives him the chance to suffer a wound when he activates, potentially unlocking his Juyo Mastery and providing another opportunity for him to unleash his Anger.

Star Wars: Legion - Darth Maul And Sith Probe Droid Operative -Board Game Shop swl76 cardfan command

Maul is clearly an aggressive fighter, but he is no fool and only takes on opponents he knows he can beat. If he ever finds himself in an unfavorable situation, then, he can even the odds by playing Duel of the Fates. This command card helps him defend himself with a dodge token while also allowing him to disengage with one enemy to potentially target another. What’s more, enemy units engaged with him must rely on their own skill and cannot spend aim, dodge, standby, or surge tokens. This is a significant advantage against any opponent and works particularly well against the hated Republic and their units’ common ability to share their green tokens.

For all of his skill, Maul is still a melee fighter who must first engage an opponent to truly shine. Fortunately, his exceptional combat prowess is complemented by his ability to slip behind enemy lines and wreak havoc. He can easily become a Phantom Menace, preventing enemy units beyond range 2 of him from attacking him as he approaches. Alternatively, this card can be revealed during the Deploy Units Step to have him infiltrate the battlefield and immediately put him close to some important targets and to immediately begin sowing Fear  amongst the enemy ranks. Better yet, he can always  Seize the Initiative  to strike at his foes right away.

Star Wars: Legion - Darth Maul And Sith Probe Droid Operative -Board Game Shop swl76 a2 art

No matter which option you choose, Maul’s DRK-1 Sith Probe Droids will never be far behind. As a Detachment, they deploy at speed-1 from Maul, ready to aid him in the fight ahead. These droids can help by softening targets with suppressive fire before Maul moves in to finish them off, but their true value comes with their ability to take the new Observe action. This action assigns three observation tokens to an enemy unit at range 1–3 and in line of sight that can later be spent by an attacker to reroll one attack die for each observation token spent. Once Maul is behind enemy lines, his droids can quickly pave the way for him by scouting enemy positions and making them more vulerable to his blades.

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